![]() The research group School Culture, History and Present Time (CEHTP) proposes to investigate school cultures in a historical and comparative perspective in Brazilian Basic Education. SCHOOL CULTURES, HISTORY, AND PRESENT TIME The Group thus constituted encourages reflections on the performance of professionals who deal directly with the so-called historical representations. The researches, as workspaces, also identify with theoretical assumptions of Public History having as reference the study of the presence of intellectuals in the public space the dissemination and management of material and immaterial educational historical heritage the impact of new media on memory construction and advertising strategies the dialogues between personal archives, history of education and heritage and through safeguarding in memory centers, museums and archives that promote the expansion of the historiographic repertoire of education, as a discursive production of a certain time and place. We seek to promote reflections on these issues in the fields of history and in the interfaces with the field of the History of Education and Cultural Heritage, especially those related to the biographical genre, self-archiving practices and self-writing. In this sense, the objective is to contribute to a greater knowledge of the itineraries of different subjects, through the investigation of their multiple belongings, their relational networks, analyzing their positions of uniqueness, from the interactions experienced in their practice spaces. To problematize the production of these archives, considering each one of them, in spite of their specificities, testimonies of cultural practices, significant for historical research. To develop researches that thematize personal archives, whose materialities constitute documents for historiography. PERSONAL ARCHIVES, HERITAGE AND EDUCATION ![]()
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![]() ![]() Binaural beats are believed to influence brainwave patterns, which can affect mental and emotional states. Some users of binaural beats attribute their healing effects to the way that the beats impact the brain. Many folks outside experience positive changes using binaural beats, and it helped them. However, a lack of scientific research does not mean it does not work just that not enough research is funded and done. Still, there is no evidence to suggest that they can actually heal the brain or treat medical conditions. Some studies have suggested that binaural beats may have a positive impact on brain function, such as increasing relaxation or reducing anxiety. ![]() While binaural beats are sometimes promoted to heal or improve brain function, insufficient scientific evidence does not support such claims. Therefore, if you are considering using binaural beats, it’s important to approach them with an open mind. Overall, more research is needed to determine whether binaural beats are effective in producing specific mental states and how they may be used to promote well-being and other health outcomes. As a result, some researchers argue that any effects of binaural beats may simply be due to a placebo effect. However, other studies have failed to replicate these findings. Some studies have suggested that binaural beats may impact brainwaves and effectively induce relaxation or other mental states. More research is needed to fully understand their impact on the brain and body. While some people report experiencing positive effects from using binaural beats, the scientific evidence is mixed. The effectiveness of binaural beats in producing specific mental states, such as relaxation or meditation, is a topic of ongoing research and debate. Today, binaural beats are widely used in various applications, such as music therapy, stress reduction, and even cognitive enhancement. However, it wasn’t until the 20th century that binaural beats gained popularity in various fields, including self-improvement, meditation, and relaxation. In 1839, Dove discovered the concept of binaural beats and published his findings in a scientific journal. Still, their use in modern applications can be attributed to German researcher Heinrich Wilhelm Dove. The concept of binaural beats has been known for a long time. They are believed to stimulate specific brainwave frequencies associated with these states. The brain then perceives a third, “phantom” frequency, which is the difference between the two presented frequencies.įor example, if a tone of 400 Hz is played in one ear and a tone of 410 Hz is played in the other, the brain will perceive a third tone at a frequency of 10 Hz, which is the difference between the two presented tones.īinaural beats are often used for relaxation, meditation, and other therapeutic purposes. Which Binaural Beats For Subconscious Mind?īinaural beats are auditory illusions created by presenting two different frequencies of sound, one in each ear at the same time. ![]() Binaural Beats (ULTIMATE guide) Table of Contents (Click to Show) ![]() ![]() ![]() The game is free to play, allowing you to enjoy some top-notch football This product supports cross-generation play between PlayStation 4 and With leagues and clubs from around the globe! To top it off, official eSports tournaments will be held in collaboration Other users, no matter whether they play on console, PC or mobile. 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Sponsor’s principal place of business is located at 2370 Corporate Circle 160, Henderson, NV 89074. ![]() ![]() ![]() It could be years before you release something, and you never get a dopamine hit until it's done. It's because it takes a very long time to finish books or games etc, and you get no satisfaction in the meantime. Don't be discouraged, this is something literally everyone in a creative field first thinks when they start projects while they are novices. ![]() They want to release their books in short chapters instead of writing the whole book and releasing it at once, or they want to release chapters of their game instead of finishing it all at once. In addition to this, "releasing a game in episodes" thread you posted is one of the core things that both new writers, and new game designers do. Also asking what parts of the story to make first just leads me to believe it might not even be something you want to do? In that case, with the kinds of questions you are constantly asking, is it a game you want to build, or are you doing it for some other reason? Having other people make your classes, asking how fast you can make the game. One of your old posts asking how long it takes to make a game though leads me to believe that you are a new designer. If you are really interested in making a game, you need to be interested in how you want to design your classes. It's going to come to the point where it's going to be the forums' game, not yours. I'd consider sitting back and just having a hot shower and think how those classes should feel, instead of asking others. From a thread asking how to make your lancer, one for your scholar, one for your hunter/ranger to a whole thread asking about 5 other classes you plan on making, and lifting a mercenary class from another thread. Click to expand.I think it's come to the point to realize that maybe you are having the forum make your classes. ![]() |
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